; TechTree
TechTreeName=prax next 0.5.2
; -------------------------------------
; Types of Armor
ArmorTypeName_uniform=uniform
ArmorTypeName_holz=wood
ArmorTypeName_metall=metal
ArmorTypeName_stein=stone
ArmorTypeName_glas=glass
; --------------------
; Types of Attack
AttackTypeName_kanone=canon
AttackTypeName_rakete=rocket
AttackTypeName_geschoss=projectile
AttackTypeName_granate=grenade
AttackTypeName_feuer=fire
AttackTypeName_laser=laser
AttackTypeName_sprengsatz=blasting_composition
; --------------------
; Types of Resources
ResourceTypeName_essen=food
ResourceTypeName_gold=gold
ResourceTypeName_holz=wood
ResourceTypeName_stein=stone
; -----------------------------------------------------------------------------
; Faction
FactionName_natons=natons
; -------------------------------------
; Types of Upgrades for this Faction
UpgradeTypeName_medikit=medikit
UpgradeTypeName_roboter=robots
UpgradeTypeName_schutzwesten=protection_vest
; -------------------------------------
; Unit
UnitTypeName_arbeiter=arbeiter
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_gebaeude_errichten=construct_buildings
CommandName_weitere_gebaeude_errichten=ext._construct_buildings
CommandName_defensive_gebaeude_errichten=build_defensive_buildings
CommandName_mine=mine
CommandName_baum_faellen=harvest
CommandName_reparieren=repair
CommandName_angreifen_pistole=attack pistol
; -------------------------------------
; Unit
UnitTypeName_base=base
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_ausbilden=worker
CommandName_base_erweitern=base upgrade
; -------------------------------------
; Unit
UnitTypeName_base_stufe_2=base level 2
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_ausbilden=worker
CommandName_schuetze_ausbilden=train rifleman
CommandName_spezialeinheit_ausbilden=specialunit
CommandName_killerdrohne_produzieren=produce killerdrone
CommandName_base_erweitern=base upgrade
; -------------------------------------
; Unit
UnitTypeName_base_stufe_3=base level 3
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_einstellen=worker
CommandName_schuetze_ausbilden=train rifleman
CommandName_granatwerfer_ausbilden=train_grenadelauncher
CommandName_bazookaschuetzen_ausbilden=train_bazooka_fighter
CommandName_spezialeinheit_ausbilden=train_specialunit
CommandName_killerdrohne_produzieren=produce killerdrone
; -------------------------------------
; Unit
UnitTypeName_bazookaschuetze=bazooka_fighter
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen_land=attack land
CommandName_angreifen_luft=attack air
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_biodome=biodome
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome_=biodome 
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome__=biodome  
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome___=biodome   
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
; -------------------------------------
; Unit
UnitTypeName_brenner=burner
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_bunker=bunker
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
; -------------------------------------
; Unit
UnitTypeName_fabrik=fabrik
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_scout_produzieren=produce scout
CommandName_mech_produzieren=produce mech
CommandName_produktionsroboter_entwickeln=production_robots
; -------------------------------------
; Unit
UnitTypeName_granatwerfer=grenadelauncher
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen_hocke=attack
; -------------------------------------
; Unit
UnitTypeName_killerdrohne=killerdrone
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_mech=mech
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
; -------------------------------------
; Unit
UnitTypeName_radar=radar
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_schuetze=rifleman
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen_hocke=attack_in_crouch
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_scout=scout
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_spezialeinheit=specialunit
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
LevelName_elite=elite
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_techlabor=techlabor
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_medikit_entwickeln=develop_medikit
CommandName_schutzwesten_entwickeln=develop_protective_vests
; -------------------------------------
; Unit
UnitTypeName_truppenzelt=unit_tent
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_schuetze_ausbilden=train_rifleman
CommandName_granatwerfer_ausbilden=train_grenadelauncher
CommandName_bazookaschuetzen_ausbilden=train_bazooka_fighter
CommandName_spezialeinheit_ausbilden=train_specialunit
; -------------------------------------
; Unit
UnitTypeName_wachturm=watchtower
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
; -----------------------------------------------------------------------------
; Faction
FactionName_revos=revos
; -------------------------------------
; Types of Upgrades for this Faction
UpgradeTypeName_kampfanzug=improved_fight_suit
UpgradeTypeName_medikit=medikit
UpgradeTypeName_nachtsichtgeraet=night_vision_device
UpgradeTypeName_nahkampftraining=close_fight_training
UpgradeTypeName_roboter=robots
UpgradeTypeName_schutzwesten=protection_vest
UpgradeTypeName_verbesserte_geschosse=improved_projectiles
UpgradeTypeName_verbesserte_panzerung=increased_armor
; -------------------------------------
; Unit
UnitTypeName_arbeiter=worker
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_gebaeude_errichten=construct_buildings
CommandName_weitere_gebaeude_errichten=ext._construct_buildings
CommandName_defensive_gebaeude_errichten=build_defensive_buildings
CommandName_mine=mine
CommandName_baum_faellen=harvest
CommandName_reparieren=repair
CommandName_angreifen_faustschlag=attack punch
; -------------------------------------
; Unit
UnitTypeName_betonsperre=barricade
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
; -------------------------------------
; Unit
UnitTypeName_betonsperre_45=barricade 45
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
; -------------------------------------
; Unit
UnitTypeName_biodome=biodome
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome_=biodome 
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome__=biodome  
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nahrungsvorrat=food_storage
; -------------------------------------
; Unit
UnitTypeName_biodome___=biodome   
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
; -------------------------------------
; Unit
UnitTypeName_brenner=burner
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_bunker=bunker
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_feldagent=field agent
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_zeige_reichweite=show range
CommandName_ziel_erfassen=target attack
CommandName_position_halten=holding position
CommandName_munition_geben=give_ammo
CommandName_erweiterte_gebaeude_errichten=construct
CommandName_reparieren=repair
; -------------------------------------
; Unit
UnitTypeName_feuerkanone=fire_cannon
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_flammenman=flame_thrower
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_grenadier=grenadier
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_helicopter=helicopter
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
CommandName_helicopter_landen=helicopter landing
; -------------------------------------
; Unit
UnitTypeName_helicopter_=helicopter 
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_helitrupp_ausbilden=train heliguys
CommandName_scharfschuetzen_ausbilden=train sniper
CommandName_feldagent_ausbilden=train field agent
CommandName_helicopter_starten=start helicopter
; -------------------------------------
; Unit
UnitTypeName_helicopter__=helicopter  
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
CommandName_helicopter_landen=helicopter landing
; -------------------------------------
; Unit
UnitTypeName_helipad=helipad
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_spionagedrohne_herstellen=produce spy_drone
CommandName_helicopter_herstellen=produce helicopter
; -------------------------------------
; Unit
UnitTypeName_helitrupp=heliguys
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen_gewehr=attack rifle
CommandName_angreifen_bazooka=attack bazooka land
CommandName_angreifen_bazooka_luft=attack bazooka air
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_hydra=hydra
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_labor=techlabor
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nachtsichtgeraete_entwickeln=develop_night_vision_devices
CommandName_medikit_entwickeln=develop_medikit
CommandName_schutzwesten_entwickeln=develop_protective_vests
CommandName_kampfanzug_optimieren=improved_fight_suit optimieren
CommandName_panzerung_optimieren=optimize_armor
CommandName_geschosse_optimieren=optimize_projectiles
CommandName_upgrade_zu_stufe_2=upgrade zu stufe 2
; -------------------------------------
; Unit
UnitTypeName_labor_stufe_2=techlabor_level_2
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_nachtsichtgeraete_entwickeln=develop_night_vision_devices
CommandName_medikit_entwickeln=develop_medikit
CommandName_schutzwesten_entwickeln=develop_protective_vests
CommandName_kampfanzug_optimieren=improved_fight_suit optimieren
CommandName_panzerung_optimieren=optimize_armor
CommandName_geschosse_optimieren=optimize_projectiles
; -------------------------------------
; Unit
UnitTypeName_mammut=mammoth
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_mannschaftszelt=team_tent
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_schuetze_ausbilden=train rifleman
CommandName_flammenwerfer_ausbilden=train_flame_thrower
CommandName_grenadier_ausbilden=train_grenadier
CommandName_moerserkaempfer_ausbilden=train_mortar_fighter
CommandName_panzerfaustkaempfer_ausbilden=train_bazooka_fighter
CommandName_scharfschuetzen_ausbilden=train sniper
CommandName_feldagent_ausbilden=train field agent
; -------------------------------------
; Unit
UnitTypeName_moerserman=mortar_fighter
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_panzer=tank
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_panzerfabrik=tank_factory
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_spaehwagen_herstellen=produce_scout_car
CommandName_raketenwagen_herstellen=produce_rocketcar
CommandName_panzerwagen_herstellen=produce tankcar
CommandName_hydra_herstellen=produce hydra
CommandName_panzer_herstellen=produce tank
CommandName_mammut_herstellen=produce mammoth
CommandName_produktionsroboter=production_robots
; -------------------------------------
; Unit
UnitTypeName_panzerfaustman=bazooka_fighter
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_landziel_angreifen=attack land
CommandName_luftziel_angreifen=attack air
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_panzersperre=hedgehog
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
; -------------------------------------
; Unit
UnitTypeName_panzerwagen=tankcar
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_personen_abwehr_geschuetz=personal defense gun
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_radar=radar
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_raketenartillerie=rocket_artillery
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_raketenwagen=rocketcar
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_scharfschuetze=sniper
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
LevelName_elite=elite
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_schleichen=creeping
CommandName_angreifen=attack
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
CommandName_defensive_errichten=construct_defensive
CommandName_reparieren=repair
CommandName_c4_sprengsatz_legen=lay_c4_blasting_composition
; -------------------------------------
; Unit
UnitTypeName_schuetze=rifleman
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_angreifen_hocke=attack_in_crouch
CommandName_angreifen_stehen=attack_while_standing
CommandName_c4_sprengsatz_legen=lay_c4_blasting_composition
CommandName_position_halten=holding position
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_spaehwagen=scout_car
; --------------------
; Levels for this Unit
LevelName_veteran=veteran
LevelName_experte=expert
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_zeige_reichweite=show range
CommandName_angreifen=attack
CommandName_scharfschuetze_aussteigen=sniper_attack
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_spionagedrohne=spionagedrohne
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_bewegen=move
CommandName_zeige_reichweite=show range
CommandName_angreifen=attack
CommandName_position_halten=holding position
; -------------------------------------
; Unit
UnitTypeName_spionagemine=spymine
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
; -------------------------------------
; Unit
UnitTypeName_versorgungspunkt=supply point
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_wachturm=wachturm
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_anhalten=stop
CommandName_angreifen=attack
CommandName_zeige_reichweite=show range
; -------------------------------------
; Unit
UnitTypeName_zentralmodul=central_module
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_einstellen=hire worker
CommandName_zentralmodul_erweitern=expanding_the_central_module
; -------------------------------------
; Unit
UnitTypeName_zentralmodul_stufe_2=central_module_level_2
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_einstellen=hire worker
CommandName_schuetze_ausbilden=train rifleman
CommandName_scharfschuetzen_ausbilden=train sniper
CommandName_arbeiter_nahkampftraining=worker_close_fight_training
CommandName_zentralmodul_ausbauen=expanding_the_central_module
; -------------------------------------
; Unit
UnitTypeName_zentralmodul_stufe_3=central_module_level_3
; --------------------
; Levels for this Unit
; --------------------
; Types of Commands for this Unit
CommandName_arbeiter_einstellen=hire worker
CommandName_schuetze_ausbilden=train rifleman
CommandName_moerserkaempfer_ausbilden=train_mortar_fighter
CommandName_panzerfaustkaempfer_ausbilden=train_bazooka_fighter
CommandName_feldagent_ausbilden=train field agent
CommandName_scharfschuetzen_ausbilden=train sniper
CommandName_arbeiter_nahkampftraining=expanding_the_central_module
; -------------------------------------
