<?xml version="1.0" standalone="no"?>
<faction>
			
	<starting-resources>
		<resource name="gold" amount="225" />
		<resource name="stein" amount="225" />
		<resource name="holz" amount="350" />	
		<resource name="essen" amount="25" />
	</starting-resources>

	<starting-units>
		<unit name="base" amount="1" />
		<unit name="biodome" amount="1" />		
		<unit name="wachturm" amount="1" />
		<unit name="arbeiter" amount="4" />
		<unit name="truppenzelt" amount="0" />		
		<unit name="bunker" amount="0" />		
		<unit name="schuetze" amount="2" />
		<unit name="spezialeinheit" amount="0" />		
		<unit name="killerdrohne" amount="0" />
		<unit name="mech" amount="0" />
		<unit name="granatwerfer" amount="0" />
		<unit name="fabrik" amount="0" />
		<unit name="scout" amount="0" />
		<unit name="brenner" amount="0" />
		<unit name="techlabor" amount="0" />
		<unit name="bazookaschuetze" amount="0" />
		<unit name="flammenwerfer" amount="0" />
		<unit name="hubschrauber" amount="0" />
	</starting-units>

	<music value="true" path="../revos/music/gregoire_lourme_-_fire_arrows_and_shields.ogg" />

	<link />
	
	<healthbar>
			<height value="0.8"/>
			<thickness value="0.08"/>
			<visible value="ifNeeded"/>
			<borderTexture enabled="true" path="images/healthbar_66x18_b.png" />	
			<backgroundTexture enabled="true" path="images/healthbar_hg_schwarz_64x18.png" />	
	</healthbar>
	
	<ai-behavior>

		<worker-units>
			
		</worker-units>

		<warrior-units>
	
		</warrior-units>

		<resource-producer-units>
			
		</resource-producer-units>

		<building-units>
		
		</building-units>

		<upgrades>
		
		</upgrades>

	</ai-behavior>
	
</faction>
