<?xml version="1.0" standalone="no"?>
<faction>
			
	<starting-resources>
		<resource name="gold" amount="225" />
		<resource name="stein" amount="225" />		
		<resource name="holz" amount="350" />
		<resource name="essen" amount="25" />
	</starting-resources>

	<starting-units>			
		<unit name="zentralmodul" amount="1" />
		<unit name="zentralmodul_stufe_2" amount="0" />
		<unit name="zentralmodul_stufe_3" amount="0" />
		<unit name="biodome" amount="1" />
		<unit name="wachturm" amount="1" />
		<unit name="arbeiter" amount="4" />		
		<unit name="personen_abwehr_geschuetz" amount="0" />		
		<unit name="schuetze" amount="2" />
		<unit name="grenadier" amount="0" />
		<unit name="flammenman" amount="0" />
		<unit name="moerserman" amount="0" />
		<unit name="panzerfaustman" amount="0" />
		<unit name="feldagent" amount="0" />
		<unit name="bunker" amount="0" />
		<unit name="raketenartillerie" amount="0" />
		<unit name="panzer" amount="0" />		
		<unit name="panzerwagen" amount="0" />		
		<unit name="raketenwagen" amount="0" />
		<unit name="spaehwagen" amount="0" />
		<unit name="mammut" amount="0" />
		<unit name="hydra" amount="0" />
		<unit name="helicopter" amount="0" />
		<unit name="scharfschuetze" amount="0" />
		<unit name="spionagedrohne" amount="0" />
		<unit name="helitrupp" amount="0" />
		
	</starting-units>

	<music value="true" path="music/gregoire_lourme_-_fire_arrows_and_shields.ogg" />

	<link />
	
	<healthbar>
			<height value="0.8"/>
			<thickness value="0.08"/>
			<visible value="ifNeeded"/>
			<borderTexture enabled="true" path="misc_textures/healthbar_66x18_b.png" />	
			<backgroundTexture enabled="true" path="misc_textures/healthbar_hg_schwarz_64x18.png" />
	</healthbar>
	
	<ai-behavior>

		<worker-units>
			<unit name="arbeiter" minimum="11"/>			
		</worker-units>

		<warrior-units>			
			<unit name="schuetze" minimum="2"/>
		        <unit name="flammenman" minimum="1"/>			
			<unit name="grenadier" minimum="1"/>
			<unit name="moerserman" minimum="1"/>
			<unit name="panzerfaustman" minimum="3"/>
			<unit name="scharfschuetze" minimum="1"/>
			<unit name="feldagent" minimum="1"/> 				
		</warrior-units>

		<resource-producer-units>		  
			<unit name="biodome_" minimum="1"/>
			<unit name="biodome__" minimum="1"/>
			<unit name="biodome___" minimum="1"/>			
		</resource-producer-units>

		<building-units>		       
			<unit name="biodome" minimum="1"/>
			<unit name="mannschaftszelt" minimum="1"/>
			<unit name="panzerfabrik" minimum="1" />
		  	<unit name="radar" minimum="1"/>
		  	<unit name="raketenartillerie" minimum="1" />	
			<unit name="labor" minimum="1" />
			<unit name="helipad" minimum="1"/>						
			<unit name="bunker" minimum="2"/>
			<unit name="feuerkanone" minimum="1"/>
			<unit name="brenner" minimum="1"/> 				
		</building-units>

		<upgrades>
		
		</upgrades>

	</ai-behavior>
	
</faction>
